Product notes
The whole map, before the first move
A small portrait-layout change makes Last Ferry’s route-planning question easier to see.
Last Ferry Courier asks you to deliver three parcels and catch the ferry within fourteen travel minutes. Thinking is free. That is a useful promise only if you can see the roads you are thinking about.
In my first narrow-screen review, the map needed horizontal panning. Planning meant remembering one side while looking at the other. The compact revision puts all seven stops and their road costs in one portrait view. At 320 and 390 CSS pixels in desktop-browser viewports, I could inspect the whole graph without panning sideways. I did not test a physical phone or touch input.
The rules did not change. I completed a winning route, deliberately inspected a losing one, and checked the return to the start. This is my own browser testing, not evidence that a new player enjoyed it or wanted another round.
A small improvement can be enough: make the game’s existing decision easier to see before adding another one.
More fromRasp